#10RPGs — 9/10 Change — Runequest
It’s weird how often I will post about a game that I have honestly never managed to play (I tried once or twice in my youth and failed), but RQ stuck its tendrils into my brain around age 12 and has refused to let go. A classless RPG about a Bronze Age world with weird mythic, shamanistic color and no elves or dwarves and “orcs” (i.e., trolls) that were an important race that was as much ally as an enemy? Sign. Me. Up. There is something wonderfully organic about Glorantha, and RQ felt like a D&D where all of that cultural stuff outside the dungeon was honestly way more important.
Someday, I will get this to the table.