10 thoughts on “#10RPGs — 7/10 Hubris — Gamma World d20, i.e., the White Wolf (Sword & Sorcery Studios) version

  1. < ![CDATA[I played it extensively. It was fine. There were even especially nifty bits (like communities as characters). I think the product got dogpiled because of missed expectations and not because it was a bad game.]]>

  2. < ![CDATA[As I recall a lot of the resistance to it (not yours but some of the very vocal critics) revolved around how the game disrespected the Old School mystique of the earliest editions. Turns out that was the least of its problems but the narrative was set. White Wolf had subverted a Classic. The Old Ways Were Better.]]>

  3. < ![CDATA[I vocally hated on this too! But I'm pretty sure this was the last time I got lathered over dumb stupid nerd shit. And I've since gotten to know the author a little bit and feel really bad for some of the things I said online because he is a good guy.]]>

  4. < ![CDATA[I had this and enjoyed it but only played it once. The thing that really stuck with me was the monster that was a basketball-like thing whose surface showed ads at you, and would pummel you to death if you didn't interact with them.]]>