#10RPGs — 5/10 Community — d20

There’s no one game I can point to here. 3e was the game that brought me back to the hobby, but it was the early d20 explosion that got me to join in the larger RPG community. Sure, I had been pretty active on Usenet, but it was ENWorld that actually put me in contact with other people in meatspace, got me into regular gaming groups that met for years and made me an organizer for the local Gameday. It also helped “train” me as a forum participant, paving the way for my later connection to the Forge.

Honestly, say what you want about d20 as a design, but there were some cool games getting made back then, and I’ve never seen a trad group more open to trying new games than I did when everything had a d20 logo.

Ref: https://plus.google.com/u/0/+BrandRobins/posts/QQexibUjjMV

10 thoughts on “#10RPGs — 5/10 Community — d20

  1. “I’ve never seen a trad group more open to trying new games than I did when everything had a d20 logo”

    But not new systems, which is presumably why you prefaced that comment by dismissing the relevance of any criticisms of d20 as a system.

    Settings have never been the main hurdle in getting folks to try new games. Its always been about aversion to trying new systems. That’s why system critiques are fundamentally relevant.

  2. systems, which is presumably why you prefaced that comment by dismissing the relevance of any criticisms of d20 as a system. Settings have never been the main hurdle in getting folks to try new games. Its always been about aversion to trying new systems. That’s why system critiques are fundamentally relevant.]]>

  3. Jeff Dee I’m not dismissing criticisms, and I’m not really talking about “systems,” either — I use “games” deliberately.

    I’m saying that, as a person in a game group, it was really nice to see us easily move from D&D to M&M to SWd20, to d20M to CoCd20 without really batting an eye. Sure, those all share a core (except for M&M, which is virtually nothing like D&D), but each with their tweaks and individual genres.

    Compare that with after 4e hit and d20 died. The group was then all D&D, all the time, and GTFO if you don’t like it.

    As a person playing games with other people, the former was a lot more enjoyable.

    I’ll also add that it contributed to the “community” aspect being discussed here, as having d20 as connective tissue made people trying different games — still all d20, sure — at the local Gameday much more common. I see that kind of crossover much less frequently at Gamedays now.

  4. person playing games with other people, the former was a lot more enjoyable. I’ll also add that it contributed to the “community” aspect being discussed here, as having d20 as connective tissue made people trying different games — still all d20, sure — at the local Gameday much more common. I see that kind of crossover much less frequently at Gamedays now.]]>

  5. I completely understand that you were not talking about systems. That’s exactly the basis for my quibbling. It would be like someone saying, “my boardgame group only ever wanted to play chess, but now that they’ve got chess with pieces shaped like the Simpsons, and LotR chess, and Civil War chess, it’s great because they’ve become much more willing to play those ‘other’ games”. Sorry, I’m unimpressed by that almost nonexistent level of ‘willingness to try other games’.