WHY DOES EVERYTHING NEED TO HAVE MAGIC IN IT
I was linked to a KS this morning for a game that, at first, seemed to be about an interesting and mostly overlooked (by RPGs) period in world history… and then I got to the “plus there’s magic, so you’re basically fantasy adventurers but…”
JMFC why? Why TF does being an RPG mean that fantastical bullshit needs to be crammed in it?
Similarly, I’m a backer of the new Jane Austen RPG that just funded, and I’ll admit I was a little bummed to see that one of the achieved stretch goals was an expansion that added sorcery to the game. Again, why? How is Jane Fucking Austen not enough? How does shoving the premise into bad, self-published ebook territory make Austen better?
That said… I mean… I get it. Fucking nerds. I’m a fucking nerd.
But… just… WHY.