The #RPG3x3 post I just wrote had me thinking more about how few “indie” RPGs are front-of-mind for me these days. I’m not sure why.
It could be that I have an outdated view of what “indie” means. Are lavish, Kickstarted games “indie”?
It could be that I’ve been thinking a lot about older games. Ones I missed out on — or didn’t understand — back in the day.
It could be that I don’t distinguish between “indie” and otherwise anymore. I approach them all with the same Forge-forged mindset and play them with the same people, so they’re all “games” to me now.
Huh.
I grew a bit tired of them to be honest. Have moved back to OSR and trad systems with the exception of AW. The way I play is highly informed by indie games but the overhead of having to learn a new system for a curated experience that I/my players may not be interested in or the rule system doesn’t work for us… nahh.
I’m definitely in a rules-light mode, myself, so a lot of indie games are just waaay too much for me (The Clay That Woke comes to mind).
I’m sort of in that mental space where what I want is awesome setting material I can bolt on to my rules light system of choice.