#12rpg Question 10: Mobile phones and the internet in an RPG setting in the modern day world (perhaps with fantastic elements): discuss. What possibilities do they open up? What, if any, issues come up with them when it comes to RPG scenarios?
Mobile devices + the fantastical = affecting everyone and anyone with strange powers from a distance. Can I mind-control you by talking to you over the phone? Can I use all the phones in an area to create a perfect map everyone’s location (like Batman)? Can I send an audio signal that, if you hear it, will erase your personality (like Dollhouse)? Can I use your smartphone to target you with a spell, even if I can’t see you? Can I install a demon-summoning app? Can I transform myself into packets and travel the world, untraced, via HTTPS?
Lots and lots of ideas.
A few people have talked about the ubiquity of information thing. I can’t say that I’ve run enough modern games to observe whether this is actually a problem or not. I’m not a big mystery guy, so hidden information isn’t my thing. I’m happy to feed players all they need to know so I can see what they choose to do with it. That’s far more interesting to me.
And, heck, constant communication helps justify table chatter. Almost every superhero game I play involves a team with always-on earpieces. It makes everything easier.