I played a fun, focused game of Champions 3rd Ed. with MadJay Brown last night via Hangouts. I’m probably still in nostalgia-honeymoon phase, but dealing with the SPD chart and calculating OCV/DCV mods felt like putting on an old, well-worn, comfortable hoodie.
The basic set-up is supers-as-military in a world at war with an alien incursion. My mentalist led a squad of normal soldiers on a recon mission to a facility housing alien tech. We encountered a semi-desolid alien that was 50% immune to my PC’s mind control, so she had to engage it with some of her martial arts training to give her squad time to evac some wounded survivors from a previous mission.
And I gotta say, as much as people fault HERO for sucking the fun out of supers by strictly codifying everything, I loved struggling with my character’s limited fictional resources in order to solve the problems thrown at her. It may not properly emulate a lot of supers comics, but as a game in itself navigating the simulation was fun for me.
Thanks, Jay! Looking forward to more.
Oh man I’m jealous. I always wanted to play Champions but even surrounded by gamer friends I could not pull together a group willing to put the time into learning the rules to even make characters.
And nowadays I’m not sure I have the brain for the rules.
I tried exactly once. As a Freshman in college we spent hours trying to make characters and then gave up and played Villains and Vigilantes instead.
Talk about culture shock…
I love Champions. I started with 4th edition and a brief campaign in 5th. I always found creating characters as engaging as playing the game.
Bret Gillan when I have time, I would totally run some HERO/Champions for you, in full-on teaching mode if you want.
Steve Moore Creating HERO PCs (especially Champions) is some of the best lonely fun around, IMO.
The nostalgia; it’s so strong!
Dave Turner I was afraid the nostalgia was all that was left. We had a pretty fun game. Touched most of the mechanics. A bit of PC insight as she was being “interviewed” by a corp psychologist. Some recon of an abandoned Soviet military installation. Rescued some rival team members. a little skirmish with a strange entity. Squad bonding. All in a good First Issue comic!