I played a fun, focused game of Champions 3rd Ed. with MadJay Brown last night via Hangouts. I’m probably still in nostalgia-honeymoon phase, but dealing with the SPD chart and calculating OCV/DCV mods felt like putting on an old, well-worn, comfortable hoodie.

The basic set-up is supers-as-military in a world at war with an alien incursion. My mentalist led a squad of normal soldiers on a recon mission to a facility housing alien tech. We encountered a semi-desolid alien that was 50% immune to my PC’s mind control, so she had to engage it with some of her martial arts training to give her squad time to evac some wounded survivors from a previous mission.

And I gotta say, as much as people fault HERO for sucking the fun out of supers by strictly codifying everything, I loved struggling with my character’s limited fictional resources in order to solve the problems thrown at her. It may not properly emulate a lot of supers comics, but as a game in itself navigating the simulation was fun for me.

Thanks, Jay! Looking forward to more.

https://rpggeek.com/rpgitem/47791/champions-3rd-edition

14 thoughts on “I played a fun, focused game of Champions 3rd Ed. with MadJay Brown last night via Hangouts. I’m probably still in…

  1. Oh man I’m jealous. I always wanted to play Champions but even surrounded by gamer friends I could not pull together a group willing to put the time into learning the rules to even make characters.

    And nowadays I’m not sure I have the brain for the rules.

  2. Dave Turner I was afraid the nostalgia was all that was left. We had a pretty fun game. Touched most of the mechanics. A bit of PC insight as she was being “interviewed” by a corp psychologist. Some recon of an abandoned Soviet military installation. Rescued some rival team members. a little skirmish with a strange entity. Squad bonding. All in a good First Issue comic!