Today we release the first Comic Strip AP. There are a couple others coming shortly.

This one is a game of Sorcerer. Our game’s set in modern day New York, which has been super exciting for me since I’ve only been there a couple times. Also, I’ve never played Sorcerer, either. Judd Karlman is the GM, and he’s doing a great job introducing me to his city as well as teaching me the rules of the game as we go.

I’ve been editing the AP, and my work has been cleaning up the sound a little, making sure we have the same level, then removing uhms and uhs and false starts. Then, I decided to add in a few soundscapes. Nothing as intrusive as actual sound effects for character actions, that’s too much work for not enough payoff. But I’m getting some sound effect backdrops and live field recordings of places in the real world, then dropping that audio level to be just on the edge of hearing, and layering that in as extra audio. It’s not necessary for a good AP, but it’s fun for me to do.

Editing is a snap, too. Since it’s 10-15 of audio, I’m done in half an hour. This is a really interesting experience. I hope others jump in and share their thoughts.

We just completed our 4th game session last night. I’m excited to see where this game goes.

http://www.gauntlet-rpg.com/comic-strip-ap/sorcerer-01

http://www.gauntlet-rpg.com/comic-strip-ap/sorcerer-01

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