In theory, tabletop gaming’s foundation myth of being a haven for the oppressed should lead to a progressive, intersectional community. But it positions “women” with “jocks” as persecutors, not marginalized people, and doesn’t acknowledge race at all. Its literary DNA causes it to valorize the same traditionally masculine characteristics that its members were bullied for lacking. Which is a recipe for homophobia, misogyny, transphobia and transmisogyny, ableism, and so on. Worst of all, its sense of persecution creates illusion that its members all understand marginalization–and are justified in dismissing it.

Jessica Price says so many good things here; you should read it all.

Found via Anna Kreider

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