“What was your most awesome fight online about what does and does not constitute a story-game?”

While I’ve probably been in one or more of these on S-G, no specifics come to mind (and search is not helping).

What I have done is explain “Roll the dice or say yes” and “social conflict rules” a bajillion times on ENworld to people who either have no clue what they are or both have no clue and also assume they are horrible things that “take power away for the DM” and “emphasize roll-playing”.


And, sure, some of this is me being an indie dickweed fanboy, as one is wont to do.

26 thoughts on “#INDIEGAMEaDAY2016

  1. I remember when people argued that narration trading couldn’t function in a game, at all. That somehow, I guess, all the fiction would magically evaporate, everyone would look at each other blankly, and forget what they were doing or something. Also that everyone who was playing these narration games were lying. (Of course, this was also the time when “don’t play with people you don’t like” got me accused of telling people to get rid of all of their friends (!!!)…)