Running Burning Wheel at Gameday this weekend reminded me that I have a tendency to try and cram complex, long-form games into four-hour one-shots. And I was just catching up on Paul Beakley’s post about his notes for running The One Ring, and, like a dog to kibble, I was immediately thinking about doing similar research so that maybe I could try running TOR at Gameday again someday. Which, of course, is insane.

What’s funny is that I am more than happy to play tight, simple, short-form games at cons, but when it comes to time for me to choose a game to run, I zip right past digestible options like Best Friends or Fiasco and go straight for “Oh, I’ll just read all 29 titles for GURPS Transhuman Space and condense it into a tight little con event.”

I am nuts.

30 thoughts on “Running Burning Wheel at Gameday this weekend reminded me that I have a tendency to try and cram complex, long-form…

  1. < ![CDATA[I read it that way too! I still can't disentangle them. When I'm entertaining I'm also showing off. It's about me but it's also like look how deliriously player-centered I am.]]>

  2. Jesse Coombs I’m not sure how to answer that. I would not say that I like to show off or that I crave attention, but obviously I am human and so enjoy it if the players are having a good time and crediting me as the source. And I’m generally pretty quiet and retiring, so the chance to be in a position where I am in a position to speak and be heard doing something at which I am competent is one of the things I love about gaming.

    But no way would I enjoy the spotlight if it meant that others were having a bad time.

    I dunno. The simplest answer might just be that I tend to like “big” games, but my main outlet for them is the Gameday I organize, which is all one-shots. So I have to get my fix where I can.

  3. < ![CDATA[Jesse Coombs I'm not sure how to answer that. I would not say that I like to show off or that I crave attention, but obviously I am human and so enjoy it if the players are having a good time and crediting me as the source. And I'm generally pretty quiet and retiring, so the chance to be in a position where I am in a position to speak and be heard doing something at which I am competent is one of the things I love about gaming. But no way would I enjoy the spotlight if it meant that others were having a bad time. I dunno. The simplest answer might just be that I tend to like "big" games, but my main outlet for them is the Gameday I organize, which is all one-shots. So I have to get my fix where I can.]]>

  4. There’s also the challenge of trying to distill a complex game into a one-shot experience. Can I find the essential bits that convey the game without overwhelming the players? Can I “sell” the game, or will it just seem intimidating?

  5. < ![CDATA[There's also the challenge of trying to distill a complex game into a one-shot experience. Can I find the essential bits that convey the game without overwhelming the players? Can I "sell" the game, or will it just seem intimidating?]]>

  6. < ![CDATA[Mark Delsing all these considerations are why I'm giving up on BW for convention play. I'm starting to develop, like you, separate home and con game sets (and tastes).]]>