#rpgaday2015  
Favourite SF RPG

Another no-big-surprise choice here, but I’ll say Burning Empires. It’s masterfully designed, captures its source material perfectly, and handles technology better than any other game I’ve experienced. Plus, gorgeous physical artifact. People need to get over how intimidating this game looks on paper and just play the damn thing.

Runner-up for this would be Diaspora. My feelings on Fate have become more and more mixed over the years, but Diaspora is just a solid little game — one of the few non-Evil-Hat Fate games that “gets’ Fate, IMO. Honestly, were I to point anyone to a Fate-based RPG, I would point them to this one.

12 thoughts on “#rpgaday2015

  1. < ![CDATA[I just finished reading Asimov's Foundation and Empire and I don’t think I can adequately express just how much I want to play BE again and just how much I love Psychologists.]]>

  2. I have only played one session of BE and thoroughly enjoyed it. I would like to have another chance, but a full campaign instead of a one shot.

    You are the person who turned me on to Diaspora. I would jump at a chance to play.
    I have briefly played Bulldogs! And it lives up to it’s subtitle SciFi that kicks a$$.

  3. < ![CDATA[I have only played one session of BE and thoroughly enjoyed it. I would like to have another chance, but a full campaign instead of a one shot. You are the person who turned me on to Diaspora. I would jump at a chance to play. I have briefly played Bulldogs! And it lives up to it's subtitle SciFi that kicks a$$.]]>

  4. Gene Parish https://en.wikipedia.org/wiki/Burning_Empires_(role-playing_game)

    The key feature of BE is Infection, which is a whole system that structures campaigns and sessions. You literally have a scene budget for each session, and each session moves the overall campaign status forward in some way, eventually reaching a definitive end. It’s really constraining, but in a really cool way; I’ve never seen anything like it in any other RPG.